Blender 2.83 has a new feature called Face Sets which I already explained in a previous tutorial but now these face sets can be used with the Pose Brush to define the rotation's origin (pivot). I show this for a low poly character that I pose using the Pose brush and face sets without rigging the character. It's a great feature and a new use-case for face sets, it is included in the latest Blender experimental version (2.83) that you can download from here: https://ift.tt/1nyA6wR See my social profiles here: Instagram: https://ift.tt/38sCSC0 Twitter: https://twitter.com/jayanamgames Facebook: https://ift.tt/2cLS9oo Patreon: https://ift.tt/2cUzOmc Merch Store: https://ift.tt/30DeM4O Production Music courtesy of Epidemic Sound: https://ift.tt/19pXSrH
Blender 2.83 has a new feature called Face Sets which I already explained in a previous tutorial but now these face sets can be used with the Pose Brush to define the rotation's origin (pivot). I show this for a low poly character that I pose using the Pose brush and face sets without rigging the character. It's a great feature and a new use-case for face sets, it is included in the latest Blender experimental version (2.83) that you can download from here: https://ift.tt/1nyA6wR See my social profiles here: Instagram: https://ift.tt/38sCSC0 Twitter: https://twitter.com/jayanamgames Facebook: https://ift.tt/2cLS9oo Patreon: https://ift.tt/2cUzOmc Merch Store: https://ift.tt/30DeM4O Production Music courtesy of Epidemic Sound: https://ift.tt/19pXSrH