In this "What I'm Watching" I take a look at a method for creating linework in Blender by converting mesh polygons to Grease Pencil lines. This was first posted on Jenina Gerards' twitter feed. Jenina is an extremely talented artist with an amazing portfolio, and you should definitely follow her wherever she posts her work. In this video, I take an existing low-poly model, create a simple concept art shader, and then apply her method for the linework. The results are pretty good, even for animation! You can download and check out my finished file here: https://ift.tt/2V8U4c0 Check out Janina's Twitter Thread: https://twitter.com/luamono/status/1239983662176841730 Check out Janina Gerards Art Station Page: https://ift.tt/2K6VAVD As always, if you like what you see here and want to be notified of future videos, please subscribe to my channel. If you're feeling at all generous, consider joining my patreon page: https://ift.tt/3brYwsh
In this "What I'm Watching" I take a look at a method for creating linework in Blender by converting mesh polygons to Grease Pencil lines. This was first posted on Jenina Gerards' twitter feed. Jenina is an extremely talented artist with an amazing portfolio, and you should definitely follow her wherever she posts her work. In this video, I take an existing low-poly model, create a simple concept art shader, and then apply her method for the linework. The results are pretty good, even for animation! You can download and check out my finished file here: https://ift.tt/2V8U4c0 Check out Janina's Twitter Thread: https://twitter.com/luamono/status/1239983662176841730 Check out Janina Gerards Art Station Page: https://ift.tt/2K6VAVD As always, if you like what you see here and want to be notified of future videos, please subscribe to my channel. If you're feeling at all generous, consider joining my patreon page: https://ift.tt/3brYwsh