In this Blender tutorial (I use version 2.90 but you can use 2.8x as well) I show how to attach a rigged weapon to a character rig (to the hand bone). I dont parent it, because I want the weapon to be a separate model, so I use a Child-Of constraint for this tasks. after that I can animate the model with the weapon following the hand on roating or moving. See my social profiles here: Instagram: https://ift.tt/38sCSC0 Twitter: https://twitter.com/jayanamgames Facebook: https://ift.tt/2cLS9oo Patreon: https://ift.tt/2cUzOmc Merch Store: https://ift.tt/30DeM4O Production Music courtesy of Epidemic Sound: https://ift.tt/19pXSrH
In this Blender tutorial (I use version 2.90 but you can use 2.8x as well) I show how to attach a rigged weapon to a character rig (to the hand bone). I dont parent it, because I want the weapon to be a separate model, so I use a Child-Of constraint for this tasks. after that I can animate the model with the weapon following the hand on roating or moving. See my social profiles here: Instagram: https://ift.tt/38sCSC0 Twitter: https://twitter.com/jayanamgames Facebook: https://ift.tt/2cLS9oo Patreon: https://ift.tt/2cUzOmc Merch Store: https://ift.tt/30DeM4O Production Music courtesy of Epidemic Sound: https://ift.tt/19pXSrH