adds code


A followup to my previous video, answering a question posted on the blender artists forums. Now it works with any angle, not just right ones, and doesn't require closed loops. Also doesn't involve any math :) Blener artists forum question: https://blenderartists.org/t/solidify-corners/1267413 Original (worse solution) video: https://youtu.be/fdjyJn_BJeg
Previous Post Next Post