In this video I show new features of the free Blender addon JMesh Tools for hard surface modeling. It is possible now to convert the JMesh primitives to meshes and then also to create curves based on the outline of the primitives. With an example model I explain and demonstrate these features, also other ones like using the created meshes for arrays (add array modifiers), beveling, slicing, extrude along normals and adding materials to parts of the mesh. You can download the addon here from my github for free: https://ift.tt/2tx06YH See my social profiles here: Instagram: https://ift.tt/38sCSC0 Twitter: https://twitter.com/jayanamgames Facebook: https://ift.tt/2cLS9oo Patreon: https://ift.tt/2cUzOmc Merch Store: https://ift.tt/30DeM4O Production Music courtesy of Epidemic Sound: https://ift.tt/19pXSrH
In this video I show new features of the free Blender addon JMesh Tools for hard surface modeling. It is possible now to convert the JMesh primitives to meshes and then also to create curves based on the outline of the primitives. With an example model I explain and demonstrate these features, also other ones like using the created meshes for arrays (add array modifiers), beveling, slicing, extrude along normals and adding materials to parts of the mesh. You can download the addon here from my github for free: https://ift.tt/2tx06YH See my social profiles here: Instagram: https://ift.tt/38sCSC0 Twitter: https://twitter.com/jayanamgames Facebook: https://ift.tt/2cLS9oo Patreon: https://ift.tt/2cUzOmc Merch Store: https://ift.tt/30DeM4O Production Music courtesy of Epidemic Sound: https://ift.tt/19pXSrH