In the previous video we modelled and textured the Pokemon MAGNEMITE in Blender. It's time to rig and animate some movement on the model. In this video I lay out the bones and parent the geometry to follow the bones correctly. And of course I animate him floating with the help of some handmade keyframe animation and some procedural animation with the help of noise modifiers. If you didn't watch the previous video, go watch it and follow it so you can follow along this tutorial aswell. https://www.youtube.com/watch?v=d7CmXpKe8pk&t=116s SUBSIRBE for upcoming videos, streams and animation ! https://www.youtube.com/bosanimation?sub_confirmation=1 DOWNLOAD BLENDER AT: https://www.blender.org/ #b3d #howto #blender #3d #animation
In the previous video we modelled and textured the Pokemon MAGNEMITE in Blender. It's time to rig and animate some movement on the model. In this video I lay out the bones and parent the geometry to follow the bones correctly. And of course I animate him floating with the help of some handmade keyframe animation and some procedural animation with the help of noise modifiers. If you didn't watch the previous video, go watch it and follow it so you can follow along this tutorial aswell. https://www.youtube.com/watch?v=d7CmXpKe8pk&t=116s SUBSIRBE for upcoming videos, streams and animation ! https://www.youtube.com/bosanimation?sub_confirmation=1 DOWNLOAD BLENDER AT: https://www.blender.org/ #b3d #howto #blender #3d #animation