adds code


After a month or two of delays, it's finally rolling out. PlayAs is a type of mod for Ocarina of Time (and eventually also Majora's Mask) in which the player's model is changed out for a custom model. This is used alongside Ocarina of Time Online (OOTO) to play with loads of friends. This tutorial intends to bring easy access to all the current information to new modelers. The difficulty is mid to high and this whole process will take SEVERAL hours. This portion of the tutorial covers the separation of textures in photoshop as well as the application of said textures in Blender. If you haven't already I'd recommend watching parts 1 and 2 so you have any prerequisites as well as the knowledge of how to navigate Blender. Playlist: https://www.youtube.com/playlist?list=PL4ntZgAJri8qaArkZMjUaAe5j_zPqKDyt Bone Group information: Waist = limb_01 Thigh.R = limb_03 Shin.R = limb_04 Foot.R = limb_05 Thigh.L = limb_06 Shin.L = limb_07 Foot.L = limb_08 Head = limb_10 Hat = limb_11 Collar = limb_12 Shoulder.L = limb_13 Forearm.L = limb_14 Hand.L = limb_15 Shoulder.R = limb_16 Forearm.R = limb_17 Hand.R = limb_18 Sheath = limb_19 Torso = limb_20 Background Music: Zelda & Chill by GameChops
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