adds code


In this tutorial I show how to bake the high poly details of a sculpted model onto a low poly object with Blender, I use Blender 2.9 but 2.8 would work as well. The process works but in my opinion it is quite tedious and difficult: * Selecting high and low poly both (in this order) * Create the nodes for baking in the PBR setup of the material * Select the node of the image you want to bake to# * Choose cycles as render engine * Check Selected to Active in the bale settings So I decided to simplify the proecess and started a bake addon for Blender. The JBake-tools addon you can find here on my github: https://github.com/jayanam/jbake-tools Join this channel to get access to perks: https://www.youtube.com/channel/UCs5J4GVRB8s2P4hE-O0izrg/join See my social profiles here: Instagram: https://www.instagram.com/jayanamgames/ Twitter: https://twitter.com/jayanamgames Facebook: https://www.facebook.com/jayanamgames Patreon: https://www.patreon.com/jayanam Merch Store: https://teespring.com/de/stores/jayanam-gamedev Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com
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