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This is the second part of the new series on creating a low poly isometric 3D illustration environment in Blender 2.8. In this tutorial, I show the process of making this low poly environment. This can be used as a 3D illustration or you can use this approach to create isometric game assets for engines like Unity. --------------------------- Music: https://www.youtube.com/watch?v=n2oTA5JSk80 --------------------------- My social links INSTAGRAM: https://www.instagram.com/mocacinodesign/ ARTSTATION: https://www.artstation.com/antoniomaricic FIVERR: https://www.fiverr.com/t0ni2401?up_rollout=true
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