In this tutorial I'm going to show you my workflow in order to model a character base mesh in Blender. It could be used later on as a starting point for a sculpt. We are going to see how to arrange a good topology and how to make optimal decisions when needed during this process. ------ PC: Lenovo GPU: Leadtek Quadro RTX 8000 48GB ------- Follow me: Instagram: https://www.instagram.com/hellodedigalih/
In this tutorial I'm going to show you my workflow in order to model a character base mesh in Blender. It could be used later on as a starting point for a sculpt. We are going to see how to arrange a good topology and how to make optimal decisions when needed during this process. ------ PC: Lenovo GPU: Leadtek Quadro RTX 8000 48GB ------- Follow me: Instagram: https://www.instagram.com/hellodedigalih/