adds code


BLENDER MODELING TUTORIAL MEDIEVAL WINE BARREL & WOODEN CRATE ============================================================= New Modifiers: 1) array (n duplicates across axis) 2) simple deform (bend) 3) mirror (across axis about origin) 4) boolean (join & cut) 5) remesh (fix mesh problems for 3d printing or others) New Hotkeys: 1) S or G + Shift + Axis (scale or move on other two axis) 2) M to move to new collection 3) Alt + G to move object to origin 4) Ctrl + J to join objects together 5) L to select all connected & P to make seperate part New Habits: 1) design from reference photos 2) organize work in collections 3) use the simplest & fastest way to do things ============================ Project 1: Wine Barrel ============================ 1) create & array along X axis: -wood plank -metal rim -metal nail 2) add loop cut for bending 3) join metal rim to metal nail using boolean 3) bend plank & rim 4) mirror rim for top & bottom 5) create wooden cover using array 6) remesh & boolean cover 7) mirror cover to other side ============================ Project 2: Wooden Crate ============================ 1) create sides & bevel edges only 2) rotate & mirror to create frame 3) create side plank via array 4) mirror & rotate 5) remesh & boolean
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