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A short tutorial on how to do a LEGO-Style explosion in Blender. Using Mantaflow to create an Explosion, the Volume to Mesh modifier, the remesh modifier and Instance-replacement as well as some boolean tricks and maths for the material. Use Blender 2.92+ (volume to mesh was introduced in 2.91, but reliable rendering of remeshed volume works only since in 2.92)
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