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New Blender tutorial to show you how to easily create a realistic night sky in Blender using Procedural Texturing in the Shading editor. You can always use copyright-free images for your background but this way will guarantee you a clean result, even for slow computers. I got inspiration from the 3D Environments course from CG Boost! What would you like to see next? 🚀 Free Resources & Kits: https://gumroad.com/charlespostiaux 👉 Social media: Instagram: https://www.instagram.com/thecharlespostiaux/ Dribbble: https://dribbble.com/charlespostiaux Behance: https://www.behance.net/charlespostiaux Medium: https://medium.com/@charlespostiaux Do you like my videos? Make a donation via Paypal: http://bit.ly/31URBn9 Download my photos for free on Unsplash: http://bit.ly/2Mw1jbh https://www.charlespostiaux.com My equipment (affiliate links): Camera: https://amzn.to/38cl9Ss Microphone: https://amzn.to/2I023DY Laptop: https://amzn.to/2TS5nDE Tripod: https://amzn.to/3kZJ5vJ Keyboard: https://amzn.to/2I4TdVD Music (affiliate link): Epidemic: https://www.epidemicsound.com/referral/zyfx0w/
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