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Hi! Today we will model a crate in blender, paint it in substance painter and set it up in Godot. This workflow tutorial is supposed to give you a baseline understanding of the workflow. With the information here, you should be able to search for specific concepts in google or YouTube so that you better understand the concepts! SGE (stupid games experiments) channel: https://www.youtube.com/channel/UCeozVGlWroNd6M805p88Ceg Modeling a crate in blender: https://www.youtube.com/watch?v=QHVOauzTAyE&t=58s Last tutorial with blender, substance painter and godot workflow: https://youtu.be/AsfVrVGMJLo 00:00 - Intro 00:55 - Stupid game experiments 01:30 - Blender Modeling 02:43 - Blender Bevel 03:25 - Blender Shade smooth 03:43 - Blender Inset for crate faces 04:52 - Blender Auto Smooth 06:20 - Blender Crate Planks 09:00 - Blender Loop Cuts 11:18 - Blender Join Meshes 11:50 - Blender UV Unwrapping 13:00 - Substance Painter 14:24 - SP Wood Substance 16:45 - SP Planks in faces 23:00 - SP Dirt Mask Generator 28:45 - SP Cavities Mask 30:30 - SP Scratches 32:00 - SP Blood Stains 33:00 - SP Export textures and import into Godot
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