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Photorealistic PBR Texture Blender Tutorial =========================================================== 1. get node wrangler 2. find PBR texture & extract 3. UV unwrap & ctrl + shift + t to apply texture to material quick & dirty (but doesn't always work Photorealism: 1. Color Diffuse map (Color) 2. Shiny vs Not Shiny Roughness map (Noncolor) Specular map (Noncolor) Metallic map (Noncolor) 3. Little bumps Normal map (Noncolor) + normal map node or... Bump or height map (Noncolor) + bump map node 4. Large bumps Displacement map (Noncolor) + displacement map node Adaptive subsurface Helpful Tips: Ctrl + F to find node if lost Correct Face Attributes to not have to UV unwrap every time between edit M to hide node
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