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OldWest Part 1 Tutorial How to setup a scene of an old west "cowboy" town in support of a music video - "Every Little Thing". This is a 2 part tutorial. The first part in this post focus on how to "enhanced"/"reused" a horse carriage model and animate it. A "walking horse" and moving carriage. Also how to recolor both the horses and carriage. It comes with a free Blender file with both the raw (to practise) and "rigged" horse/carriage (for reference). https://www.dropbox.com/s/e1g3qpdghmgelt2/OldWest-Part1-Free.blend?dl=0 The second part tutorial will comes later that focus on using this and other assets to setup the old west cowboy town. This tutorial breakdown is as follows : 00:51:22 Separate single mesh to relevant objects for animation 09:27:00 Animate a horse carriage with wheels 13:31:12 Animate a horse walking using Rigify 17:54:12 Set a marker for original position of horse 19:09:18 Set armature front view/position each bone middle of relevant horse body parts 23:39:10 Generate Rig Error - Bone "neck.001":Cannot connect chain - bone position - how to fix 25:50:08 Rigify generated successful but missing (common mistake for beginners) - how to fix 30:34:09 Start to pose walk cycle using rigify rigs 36:39:19 Duplicate walk cycle - one for "stand2walk" and other is "walk2walk" 38:45:00 Using NLM editor to create full walk cycle 45:27:10 Animate rigged horse walking with carriage together 55:49:18 Change to various color of horse using GIMP 01:00:34:03 Change to various color of carriage using simple nodes Reference Music Video https://www.youtube.com/watch?v=bCKxgVsTJc8
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