adds code


I got the idea for this project while watching and completing a Ducky 3D Tutorial. I then put my own little spin on it. I got the work flow for implementing the Gully landscape with the interesting procedural material, the water plane and the twisted taurus from Ducky 3D's tutorial here on YouTube called "Easy Surreal Landscape in Blender 2.81 Eevee & Cycles". Next I rendered this project out at 24 fps, 128 samples, in the Cycles Render Engine. I exported that to After Effects for some sound implementation and color correction. Then off it went to Media Encoder to compile it all.
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