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I found a awesome hack to baking textures in Blender using Nvidia's Omniverse Blender client. This is a very simple way of baking textures and a great way for preparing your models as game ready assets or getting your models in the Omniverse world If you haven't already, please just hit that subscribe button and let me know below if you want more Omniverse Tutorials I do highly suggest that you properly UV unwrap your mesh to get the best result. Omniverse https://ift.tt/3bsheig This model is available on https://ift.tt/2zT8lOy Affiliate Links ++++++++++++++++++++++++++ Blender Market https://ift.tt/3nVt7XE Reallusion https://ift.tt/2HNdr6o Markom3D Kitbash Set https://ift.tt/3F9KFFs https://ift.tt/3DXxWEx Discord - https://ift.tt/2R2zFDn https://ift.tt/2zT8lOy https://ift.tt/2R2nNRT https://ift.tt/2zSr2Se Donate paypal.me/markom3d #blender #nvidia #Omniverse @NVIDIA Omniverse
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