adds code


Hi, this is a recent concept art of a futuristic landscape I created in Blender 2.93 .Rendered in EEVEE@1080p. I used JSplacement for the displacement height map. JSplacement: https://windmillart.net/?p=jsplacement You can see from the poly count (and the noticeable lag) , I was pushing the limits for my rig, but you can probably subdivide to a lesser extent for similar results. Music: by me, give myself permission to use it :) RASAKA - Unreleased ID This is my first tutorial so if you found it useful in any way, please consider subscribing! If you have any questions let me know in the comments! Enjoy!
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