This is a tutorial to make procedurally generated terrain based on a hexagonal grid in Blender 3.0. Instagram: https://www.instagram.com/p/CYQmOaFL_N8/ Website: sanilarora.com Contact: Contact@sanilarora.com Chapters: 0:00 - Intro 0:53 - Creating the Hexagon Grid 4:30 - Displacing the Grid 8:16 - Shading and Materials 13:45 - Other Improvements 20:26 - Outro
This is a tutorial to make procedurally generated terrain based on a hexagonal grid in Blender 3.0. Instagram: https://www.instagram.com/p/CYQmOaFL_N8/ Website: sanilarora.com Contact: Contact@sanilarora.com Chapters: 0:00 - Intro 0:53 - Creating the Hexagon Grid 4:30 - Displacing the Grid 8:16 - Shading and Materials 13:45 - Other Improvements 20:26 - Outro