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Hi there, my name is wcr_ffur, today I wanna to bring you a bilingual footage on how to make a CGI quality rifle gun in blender. Since the trailer was posted in both bilibili and youtube, so I separate it in Chinese and English. The essence of this tutorial mainly focus on hard surface subdivide topology and procedural material workflow, I think it should be interesting for those who wanna to try something different despite PBR workflow. Subscribe me on xiaohongshu if you like it. Thanks.
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