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Key points discussed...Scaling keyframe data for existing car animation data to prepare for slow motion simulation and animation I share how I created this animation in a tutorial series by the same title on this channel as mentioned below. Hope you enjoy the tutorials as much as I enjoyed creating it. 5 min Tutorials: Car Drift Smoke & Skid Marks Car Animation Basics are discussed in my 5 min Tutorial Series (Beginner Friendly): https://www.youtube.com/playlist?list=PLG9QTCY-64zR3a2MEuWy65_oP-wG5A2w5 Blender Editor Types used: Timeline, 3D Viewport Blender Properties used: Output, View Layer Blender version: 3.0 Render Engine: Cycles Lighting: Nishita Sky Texture Samples: 256 samples with Open Image Denoise @ 1080p resolution. Blender Addons: Car: BlenderKit (McLaren 720S by Yorvin Luna Wisky) Car Animation rig: Rigacar Textures: AmbientCG Laptop: Asus Vivobook S (Intel i5 and Nvidia MX150 graphics) Digital Pad: Ipad pro 2020 and Easy canvas app Workstation: AWS EC2 (Amazon Web Services) Editing: Blender, iMovie Audio processing: Dolby IO app on iPhone 12 Pro max and iPad Pro 2020 #blender #b3d #blenderanimation #render #cinematic Music: Epidemic Sound
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