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In this video I used the great new 3d scan store free multi expression base mesh - https://www.3dscanstore.com/blog/multi-expression-basemesh I imported them into Blender setup shape keys and export into unreal engine. I show you how to export from Blender and import into Unreal then using the level Blueprint and a widget with a slider use an event dispatcher to communicate between the two blueprints. From there the slider can be used in real time to change the morph shape and apply the expressions. #blender #Unrealengine #Morphtarget Please comment, like and subscribe !
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