This audio visualizer was based on a tutorial by Default Cube (NEXT-LEVEL Audio Visualizing) and a tutorial by Ducky 3D (Abstract Tentacle Animation in Eevee Blender 3.0). I baked individual instrument tracks (bongos, bass, etc) so each component would react to their respective instrument. I didn't put too much effort into the music since I was focused on working with Blender's geometry nodes.
This audio visualizer was based on a tutorial by Default Cube (NEXT-LEVEL Audio Visualizing) and a tutorial by Ducky 3D (Abstract Tentacle Animation in Eevee Blender 3.0). I baked individual instrument tracks (bongos, bass, etc) so each component would react to their respective instrument. I didn't put too much effort into the music since I was focused on working with Blender's geometry nodes.