adds code


https://www.creativeshrimp.com/ Has it ever happened to you? That anxious feeling when you start to model something, is it the RIGHT way? There’s a lot of different ways to consider what the RIGHT or TRUE way actually is. Is it the fastest method? The easiest method? How much does it let you easily iterate on the design? Is the particular method new to you and is something you wanted to practice? Does it create much in the way of unnecessary polygons? And also don’t forget the fun - maybe you want an enjoyable method to use! If the modeling method ticks all of those boxes then perhaps you have actually really found the PERFECT way to model something! Usually though it’s some combination of easy/fast/efficient etc. In this tutorial here’s about 9 ways to model the same cup handle each with different pros and cons. Intro Music by @Andrew Langdon Loop-Caught https://youtu.be/a2q9FXfgcRM @Aidy Burrows 3D : https://twitter.com/AidyBurrows3D @Gleb Alexandrov : https://twitter.com/gleb_alexandrov The team: https://twitter.com/ShrimpCreative https://www.instagram.com/thecreativeshrimp/ Join us on Discord! https://discord.gg/nNReRkzWsh https://www.creativeshrimp.com/ - Creative Shrimp https://bit.ly/courses-shrimp - Our courses on Gumroad CHAPTERS 00:00 - How simple can you go? 00:27 - Extrude/Bridge 00:55 - Bridge Only 01:22 - Spin 01:51 - Torus & Boolean 03:26 - Curve 05:03 - Skin 05:54 - Roundifier 06:58 - Curves & Mesh together in sweet harmony 08:12 - A massive can of highly impressive worms 08:21 - A quick review
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