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Hello and welcome to another Blender tutorial. In this tutorial I'll be showing you to import and apply multiple lobby (ui) animations to a CSGO model in Blender to form the animations you'd see in the lobby (ui) in game. Resources: Extracting the models and animations tutorial: https://www.youtube.com/watch?v=EbpHlwYLAiE Blender Addons: (Blender Source Tools): http://steamreview.org/BlenderSourceTools/ Social and Support: Need Help? Join My Discord: https://discord.gg/qmzagJJMFK Want to see what else I work on as well as see up coming videos before everyone else?: https://www.instagram.com/itsjustchris0/ Chat To Me On Twitter: https://twitter.com/ItsJustChris0 TikTok: https://www.tiktok.com/@itsjustchris2 Business Email: ItsJustChris.Business@gmail.com Donate (Thank you!): https://www.paypal.com/donate/?hosted_button_id=Q4FEWLA8HWRXY Time Stamps: 00:00 - Intro 00:42 - What you will need 01:27 - What the "Lobby" UI animations are and how they work 01:55 - What we will be doing 02:20 - Setting up Blender for importing the animations 02:46 - Showing where the skeleton and animations are and how they work 04:19 - Importing the skeleton 04:43 - Importing a character model 06:07 - Joining the Gloves to the character model 06:41 - Importing the weapon model 08:37 - How to find out which animations you want/need to match in-game 09:12 - Importing the "Lobby" UI Animations 09:50 - Why you should always check your animations after importing xD 10:31 - Importing the correct animation (Fixing mistake) 11:00 - Importing the second animation 11:36 - Addressing the first animation disappearing 12:07 - Importing the last animation 12:39 - Using NLA to combine the animations 17:37 - End result 17:56 - Outro
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