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More advanced continuation on the Clothing Basics for Kenshi video. Watch that first. Jump links below, click Show more. I had to go a bit harsh on the subject of copyrights, you know why. http://enigmababies.com/Kenshi see Blender Shorthand for Kenshi, a quick manual 00:00:05 Mandatory disclaimer and copyrights violation warning 00:00:20 What you may do 00:00:25 Explanation for Patch Mods 00:00:43 Chapter 1: How to edit the Vanilla Mesh and Keep the Weights 00:01:49 The key of the trick (mesh) 00:02:07 How to test if the weights work 00:02:49 Chapter 2 §1: How to see a texture on the mesh in Blender, Getting the texture 00:03:35 Reminder of the code of conduct 00:03:45 The key of the trick (texture) 00:04:52 Chapter 2 §2: Creating a shader 00:05:42 Chapter 2 §3: Assigning normals 00:05:54 Adding separate material files for the head and the body 00:06:54 Selecting normals, that belong to the head 00:07:51 Using UV Editing to see which normals belong to the head 00:08:35 Chapter 3: Editing the mesh 00:08:41 Tossing mesh parts around as a demonstration 00:09:58 Chapter 4: How to edit a piece of clothing 00:10:15 Showing how to make tris to quads 00:10:38 How to use texture map as a reference when UV editing 00:11:22 Chapter 5: How to Make a Patch mod 00:13:24 Chapter 6: Publishing The Patch on Steam Workshop 00:13:44 How to ensure the dependency load order is correct for your patch mod 00:15:01 What to do if FCS does not upload the mod (error) 00:15:30 How to add other mods as dependencies to your patch mod in Steam Workshop
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