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In this video I show you how to create an armature for the puppy. We use inverse kinematics to make future animation easier. From a single bone we extract the spine, the tail, the ears and the legs. We orientate ourselves on the loop cuts of the lowpoly model. Our armature is ready in a short time. Then I demonstrate the inverse kinematics constraint on the left rear leg. The constraint makes animation easier for us in the next video. Download the finished textured model: https://drive.google.com/drive/folders/1E4qigUUp79oUY_r_gyXzK7kREuGz3Ax_?usp=sharing Contents: 0:00 Build the armature 5:44 Inverse Kinematics Social Media: Instagram: https://www.instagram.com/ovigomy/
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