adds code


In this tutorial we'll create a nice-looking procedural music visualisation using Geometry Nodes. The music track used in the tutorial: https://soundcloud.com/projectsfh/lightness-original-sfh-composition-cc0 AudioAlter's spectogram tool: https://audioalter.com/spectrogram -------------------------- This is a sister channel to Songs For Humanity, which aims to contribute to finding one's inner peace, and eventually humanity's outer peace. The Songs For Humanity channel: https://www.youtube.com/channel/UCQftU43KZdsvwDlMHSGhLtA More about the SFH project: https://www.reddit.com/r/SongsForHumanity/comments/9isykr/what_is_songs_for_humanity/ Original SFH music on Soundcloud (CC0): https://soundcloud.com/projectsfh 00:00 Intro 00:35 Music file 00:49 Spectogram image 01:14 Setting up the music in Blender 01:42 GeoNodes image texture 03:17 Image texture scaling 04:03 Animating the spectogram 04:37 Refining the look of the spectogram 05:23 Adding a bumb in the middle 05:57 Bass thumping effect 06:58 Making it pretty 08:53 Rendering 09:15 Thought Tinkering
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