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Super contento! Super excited because little by little im learning a lot in blender. Now, follwing a tutorial on skillshare, i was able to rig a character and animate him. Also, i animated the grass which i didnt find a tutorial about it. It's more simple than i thought. Probably there's an easy way, but my way to do it was in geometry nodes, using the vector position, pluged into the noise teture, pluged into substract (math vector), and then into the "instance on points" if i remember well. And all by myself! Geomtry nodes tho, i dont understand a shit yet, but, little by little!! Ty .
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