adds code


1. make the room's/rig's transforms the same, (0,5,0) for location (0,0,0) for orientation 2. export both the rig(s) and room(s) 3. (IF BOTH RIGS ARE THE SAME BODY TYPE) import and rebuild one rig, then shift+d (duplicate) the rig/skeleton (and its body parts) and move it in POSE MODE (ctrl+tab) (IF BOTH RIGS ARE DIFFERING BODY TYPES) import and rebuild one rig in a NEW FILE in blender, copy it (and its body parts/objects) import other rig in another file (preferably the previous one with the room imported) and then paste the other rig 4. animate on CONSTANT EASING first, then BEZIER CURVES when timing and movement are finished EXPORTING--- 5. export both animations by renaming the rig's RIG/RIGMETAS to a version WITHOUT NUMBERS 6. done
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