This is a course designed for Blender artists and animators in general. It covers the process of creating a scene from beginning to end including conceptualizing the project, pre-production, file management, materials, modeling, using prefabricated objects, lighting, compositing and final renders. This is going to be a fairly long course so make sure you are subscribed and follow along. This is part 4 which covers the environment or HDRI lighting, implied lighting or lighting coming from another source not seen in the render, and how to animate the lighting. We will also be using a displacement map animation to make the flame wiggle a bit. Project File Download: https://djtutorials.gumroad.com/l/bpmhcn 3D assets, 2D assets and Environment HDRI texture here: Polyhaven.com Flame Download and Copyright Info: https://commons.wikimedia.org/wiki/File:Candle_burning.jpg Map download and copyright info: https://commons.wikimedia.org/wiki/File:A_new_and_accurat_map_of_the_world_drawne_according_to_ye_truest_descriptions_latest_discoveries_%26_best_observations_yt_have_been_made_by_English_or_strangers_%284231154957%29.jpg Wallpaper download and copyright info: https://commons.wikimedia.org/wiki/File:Original_William_Morris%27s_patterns,_digitally_enhanced_by_rawpixel_00041_%28cropped%29.jpg discord https://discord.gg/9qprmrXsSC patreon: patreon.com/djtutorials twitter https://twitter.com/TutorialsDj instagram https://www.instagram.com/djtutorials.cgi/ Twitch Stream https://www.twitch.tv/djtutorialscgi Gumroad https://djtutorials.gumroad.com/ #3dblender #blenderart #blendereevee #blendercommunity #blender28 #blenderanimation #blendercentral #cgi #blender3d #b3d
This is a course designed for Blender artists and animators in general. It covers the process of creating a scene from beginning to end including conceptualizing the project, pre-production, file management, materials, modeling, using prefabricated objects, lighting, compositing and final renders. This is going to be a fairly long course so make sure you are subscribed and follow along. This is part 4 which covers the environment or HDRI lighting, implied lighting or lighting coming from another source not seen in the render, and how to animate the lighting. We will also be using a displacement map animation to make the flame wiggle a bit. Project File Download: https://djtutorials.gumroad.com/l/bpmhcn 3D assets, 2D assets and Environment HDRI texture here: Polyhaven.com Flame Download and Copyright Info: https://commons.wikimedia.org/wiki/File:Candle_burning.jpg Map download and copyright info: https://commons.wikimedia.org/wiki/File:A_new_and_accurat_map_of_the_world_drawne_according_to_ye_truest_descriptions_latest_discoveries_%26_best_observations_yt_have_been_made_by_English_or_strangers_%284231154957%29.jpg Wallpaper download and copyright info: https://commons.wikimedia.org/wiki/File:Original_William_Morris%27s_patterns,_digitally_enhanced_by_rawpixel_00041_%28cropped%29.jpg discord https://discord.gg/9qprmrXsSC patreon: patreon.com/djtutorials twitter https://twitter.com/TutorialsDj instagram https://www.instagram.com/djtutorials.cgi/ Twitch Stream https://www.twitch.tv/djtutorialscgi Gumroad https://djtutorials.gumroad.com/ #3dblender #blenderart #blendereevee #blendercommunity #blender28 #blenderanimation #blendercentral #cgi #blender3d #b3d