In this video we'll be recreating the Pokemon 'Metapod' in Blender. We'll start with the game model as a base, then sculpt high resolution details and create materials using a variety of procedural textures - all done inside Blender! You can download the Pokemon game models here: https://www.models-resource.com/3ds/pokemonxy ---------------------------------------------------------------- 0:00 Intro 0:13 Import and clean up the game model 1:10 Sculpting 15:00 Create basic materials 25:00 Sculpt high resolution details 37:30 Combine sculpted details with procedural textures 39:30 Baking textures 43:15 Fixing issues with the normal maps 44:25 Painting the eye textures 47:10 Creating an environment 53:10 Compositing in Blender 56:30 Final render ---------------------------------------------------------------- Botaniq Addon: https://blendermarket.com/products/botaniq-trees/?ref=414 ---------------------------------------------------------------- If you'd like to learn more about creating cartoon characters in Blender, check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad. Gumroad: https://gumroad.com/l/kYajJ Blender Market: https://blendermarket.com/products/character-design-for-production Flipped Normals: https://flippednormals.com/downloads/character-design-for-production/ ---------------------------------------------------------------- Here's my top three favourite sites to get free materials: AmbientCG: http://ambientcg.com PolyHaven: http://polyhaven.com CGBookcase: http://cgbookcase.com ---------------------------------------------------------------- Background music provided by Bensound.com DanoSongs ---------------------------------------------------------------- #Blender #Pokemon #Sculpt
In this video we'll be recreating the Pokemon 'Metapod' in Blender. We'll start with the game model as a base, then sculpt high resolution details and create materials using a variety of procedural textures - all done inside Blender! You can download the Pokemon game models here: https://www.models-resource.com/3ds/pokemonxy ---------------------------------------------------------------- 0:00 Intro 0:13 Import and clean up the game model 1:10 Sculpting 15:00 Create basic materials 25:00 Sculpt high resolution details 37:30 Combine sculpted details with procedural textures 39:30 Baking textures 43:15 Fixing issues with the normal maps 44:25 Painting the eye textures 47:10 Creating an environment 53:10 Compositing in Blender 56:30 Final render ---------------------------------------------------------------- Botaniq Addon: https://blendermarket.com/products/botaniq-trees/?ref=414 ---------------------------------------------------------------- If you'd like to learn more about creating cartoon characters in Blender, check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad. Gumroad: https://gumroad.com/l/kYajJ Blender Market: https://blendermarket.com/products/character-design-for-production Flipped Normals: https://flippednormals.com/downloads/character-design-for-production/ ---------------------------------------------------------------- Here's my top three favourite sites to get free materials: AmbientCG: http://ambientcg.com PolyHaven: http://polyhaven.com CGBookcase: http://cgbookcase.com ---------------------------------------------------------------- Background music provided by Bensound.com DanoSongs ---------------------------------------------------------------- #Blender #Pokemon #Sculpt