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Part 03 - Clo3d to Substance + Blender Tutorial If you didn't use blender before here is an intro tutorial to check out first for some tips on the UI and setting up cameras and renders https://www.youtube.com/watch?v=9DW7AwP9XzU Create detailed realism for garments made in clo3d using Substance Painter to create realistic textures and details. The workflow describes taking details from clo3d and how to set up the files ready for export to Substance Painter and Blender. Part 05 will cover - Exporting from Painter to Blender, fixing material slots in blender from clo3d exports. Importing image textures from painter and setting up blender texturing node system with node wrangler, to build the share for each fabric. Adding controls for each fabric inside Blender to change colouor and other parameters without returning to painter. Focuse towards using Subtance Painter for Fashion Design and creating fabric and garment details. All import and export settings are covered between each software for best results. Final output is rendered in Blender 3.3 Cycles for photo real render of garments and fabrics. The focus is to learn substance painter for fashion and how to render final images in Blender. Assuming you already have experince working with clo3d and building digital garments. This series is for creators wanting to take their clo work to the next level!
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