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This is Part 2 of the tutorial series on how to make a map for a game, specifically a skateboarding one. In this tutorial you see my workflow on how to model the terrain and 2 types of houses. Hope you guys enjoyed this tutorial and found it helpful. Sorry it was so long, i just want you guys to see the raw unedited process of making a map. In part 3 i will show you guys my workflow on texturing everything. Link to part 1 of the series in which i show you how i model the base of the spot : https://youtu.be/Xy35A9kuuyM
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