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Tutorial for a photorealistic, post-apocalyptic scene in Blender and DaVinci Resolve. Done in Blender 3.4.1, Rendered in Cycles. 🔴 Subscribe, so that I know I should make more videos like this one. 🎥 Check out my Instagram: https://www.instagram.com/winfried_weis/ 🎧 Music and SFX in this video was provided by Artlist and Envato Elements. This year I set myself the goal to complete small challenges to improve my Blender skills. For this I combine random products with random scenes from film and game environments. In this video I'll combine a can of beans with the setting of The Last of Us. No connection to the Heinz brand - No advertising! Time for scene setup and animation: 4 days. Render time approx. 36 hours. Intro 00:00 References 00:12 Garden Dome 00:25 Parachute cloth simulation 02:28 Fake Volumetric Rays 03:10 Graswald Addon Vegetation 03:57 The Last of Us Cordyceps Fungus 04:28 Quixel Bridge for detail 07:18 Bird particle animation 08:00 Box and straw particle system 08:17 Photorealistic can of beans 08:46 Polycam Photoscans for Detail 09:40 DaVinci Resolve The Last of Us Color Correction and Grade 09:59 Final render 11:07 Outro 11:24 #blendertutorial #photorealistic #blender #thelastofus
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