Hey there, I'm Fred from 2P3D and in this tutorial video, I'm going to show you how to create a simple camera rig in Blender using a Bezier Circle and Follow Path Constraint. Whether you're new to Blender or just starting out with camera animation, this tutorial will give you a step-by-step guide on how to create your own camera rig in less than 5 minutes. First, I'll show you how to create a Bezier Circle by pressing Shift A, selecting Curve, and then Circle. From there, we'll add a camera and apply the Follow Path Constraint to the Bezier Circle. It's as simple as adjusting the offset slider to move the camera along the path. To keep the camera pointed in the right direction, we'll add an empty as a tracker and use the Track To Constraint to link it to the camera. And don't worry if you want to experiment with different curves for your camera movements, it's easy to do and I'll show you how. With our basic camera rig set up, I'll show you how to create DollyZoom shots and other camera movements using different curves. It's easy to animate by adding keyframes at the starting position and the end. And you can even keyframe multiple things at the same time to make your camera movements more interesting. By the end of this tutorial, you'll know how to create a simple camera rig in Blender, perfect for creating your own unique camera movements and shots. So, join me and let's get started on this Blender tutorial together! Don't forget to like and subscribe for more 5 minutes Blender tutorials. Check out my Art Station Profile: https://www.artstation.com/fred2p Music: URL Melt - Unicorn Heads
Hey there, I'm Fred from 2P3D and in this tutorial video, I'm going to show you how to create a simple camera rig in Blender using a Bezier Circle and Follow Path Constraint. Whether you're new to Blender or just starting out with camera animation, this tutorial will give you a step-by-step guide on how to create your own camera rig in less than 5 minutes. First, I'll show you how to create a Bezier Circle by pressing Shift A, selecting Curve, and then Circle. From there, we'll add a camera and apply the Follow Path Constraint to the Bezier Circle. It's as simple as adjusting the offset slider to move the camera along the path. To keep the camera pointed in the right direction, we'll add an empty as a tracker and use the Track To Constraint to link it to the camera. And don't worry if you want to experiment with different curves for your camera movements, it's easy to do and I'll show you how. With our basic camera rig set up, I'll show you how to create DollyZoom shots and other camera movements using different curves. It's easy to animate by adding keyframes at the starting position and the end. And you can even keyframe multiple things at the same time to make your camera movements more interesting. By the end of this tutorial, you'll know how to create a simple camera rig in Blender, perfect for creating your own unique camera movements and shots. So, join me and let's get started on this Blender tutorial together! Don't forget to like and subscribe for more 5 minutes Blender tutorials. Check out my Art Station Profile: https://www.artstation.com/fred2p Music: URL Melt - Unicorn Heads