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Learn how to use Blender's robust texturing and sculpting capabilities to construct a magnificent model of a medieval oven. We'll take you step-by-step through the procedure in this tutorial, and at the end of it, you'll have learned a tremendous amount about how to make an engaging and realistic 3D model in Blender. We'll go through texturing, baking and sculpting methods in Blender as well as how to bake textures and prepare models for low-poly, game-ready settings in this video tutorial. Hence, whether you're new to Blender or a seasoned user, this video is ideal for anyone wishing to advance their 3D modelling abilities. It's essential to start with a good remeshed 3D model before moving on to the texturing and sculpting stages. In this section, we'll show you how to make a low-poly, game-ready model of a medieval oven that includes optimised UV mapping. We'll go through how to bake normal maps, diffuse, and smoothness/roughness maps to make textures for your models. Also, we'll offer advice on how to compose a realistic PBR texture and apply it to your model. By the end of this tutorial, you'll have learned a lot about using Blender's texturing, baking remeshing and sculpting tools to produce an exquisite, realistic 3D model of a mediaeval oven. You can download the model in this tutorial at: https://www.cgtrader.com/3d-models/exterior/historic-exterior/oven-medieval-stone-oven-stove If you want to use the same PBR textures featured in this Blender tutorial, then you can download them for free: https://3dprintermarket.co.uk/rough-gray-stone-texture-pbr-material/ -Blender Tutorial Contents - 00:00 Intro 00:55 Building a basic Medieval oven model 05:09 Remesh model 05:40 Sculpting 17:17 Texturing the model 32:36 Low-poly model with Decimate Modifier 35:55 Tidy up model in Edit mode 37:20 Adding seams 42:11 New PBR texture 44:25 Baking the textures 48:16 Retouching the Normal map in Texture Paint 51:15 Repairing bad geometry 52:00 Finishing touches with Texture Paint 53:37 The finished model in Blender
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