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In this video, we go over the optional step from our series, that concentrates on creating and animating a train. Now with all that being done, we can actually bake our textures, so that our assets are ready to ship in any other program or even to sell. Thank you for watching!!! -Instagram: https://www.instagram.com/mihai.stanciu.161/ -Artstation: https://www.artstation.com/artwork/obvVXL -Twitter: https://twitter.com/Misuuu333 Chapters: 00:00-02:05 Intro 02:05-8:00 Setting up the workspace 8:00-18:50 What do we really need? 18:50-26:40 Baking roughness and color 26:40-43:25 Explaining and creating the metal map 43:25-54:50 Adding and baking the stains 54:50-59:00 Example of a normal map 59:00-1:02:35 1st method of baking the normal map 1:02:35-1:24:05 2nd method of baking the normal map 1:24:05-1:25:40 Outro
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