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Tutorial to create a rain puddle with dynamic paint and screen space refractions. Also 2 gotcha's 00:00 Intro 00:30 Add the Objects 02:15 Subdivision Surface and Dynamic Paint Canvas for Puddle 02:45 Particle System and Dynamic Paint Brush for Rain Generation 03:45 Adjust Canvas and Brush 05:30 Add Image as Emission Object 06:50 Add Reflection Material to Puddle 07:15 Add Camera 08:00 Gotcha 1 - Reflection Not Rendering (Add Reflection Plane) 08:50 Gotcha 2 - Waves from Dynamic Paint Not Rendering (Bake Cache) 10:00 Recap Reflection Plane and Bake Cache
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