adds code


Basic geoNodes setup for simulating spark-like particles with wind, turbulence and other customization options. It does not calculate gravity or inertia, just a constant directional flow. It has mesh avoidance built-in, but it's pretty simple and may result in some unexpected behaviour, specially when dealing with intersecting meshes. Get it here: https://dnslv.gumroad.com/l/sparkticles
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