adds code


here is an OSL Projection node to randomize the position, rotation and scale of the uvs of scattered objects. It uses the Random Color Texture node to obtain the random values, but you can use any other texture node: Credits and Original Source OSL Thread https://ift.tt/l5nvUCN Additional Link: https://ift.tt/HPmhVoM Find more tutorials at www.octaneblender.com #blender #octanerender
Previous Post Next Post