Showing posts with the label Math

How to create an animated puddle in the desert using Blender #oe282

#OctopusEffects, #Blender Create a puddle in the desert anime style. The puddle has a buoy and small moving waves. Most…

Creating a perfect Height/Normal Map Sphere with Math (Blender Tutorial)

This is the most direct and precise way to get the Height/Normal data from a sphere - because we calculate the values d…

Automatically Rig Complex Models with Loose Parts - Blender Tutorial EP.6

DO NOT manually do the weight painting, it's a crime against humanity. LIKE & SUBSCRIBE to support my channel,…

Non-Destructive Hard Surface 3D Modeling Pt.B - Blender Procedural Tutorial EP.5 (Eevee & Cycles)

Sci-Fi Kriss Vector 3D Model blend file is available on my Gumroad: https://gumroad.com/nutt4y Please support me by LI…

Non-Destructive Hard Surface 3D Modeling - Blender Procedural Tutorial EP.4 (Eevee & Cycles)

Hover Cybertruck 3D Model blend file is available on my Gumroad: https://gumroad.com/nutt4y Please support me by LIKE …

Procedural 3D Muzzle Flash FX - Blender Procedural Tutorial EP.3 (Eevee & Cycles)

The blend file is available on my Gumroad: https://gumroad.com/nutt4y Please support me by LIKE & SUBSCRIBE, I wil…

Drivers and Expressions to Make Procedural Transformations! (Blender 2.91)

Say thanks to my math teachers for helping me with this video! Today I show you how to make procedural transformations …

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