Showing posts with the label ps1 graphics

Blender Tutorial | Your own PS1 Mascot! - Part 2: UV Mapping Tips and Tricks

Hey Everyone, in this video, i cover some of my tips and tricks on how I handle UV mapping. UV mapping can be hard to u…

[Blender Tutorial] Retro Pixel Art Texture Modelling and Shader Techniques

👾A tutorial for modelling and shading in the retro-pixel art/low resolution texture style, sometimes referred to as &q…

Blender Tutorial | Your own PS1 Mascot! - Part 1: Character Modeling

In this tutorial series ill be going through my in-depth process on how to go about designing a character from start to…

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