Key points discussed...Importing car models from BlenderKit and using decimate modifier to reduce face count, adding Sky Texture to the scene. Blender Animation Trailer: Simple Deform Modifier can bend the World... https://www.youtube.com/watch?v=joZBHkS_aTU Blender Editor Types used: 3D Viewport Blender Properties used: Modifiers, Object Constraints This is part 5 of the 5 min Tutorial series: Bend the World...in Blender. In this video, let's explore how to add cars using BlenderKit addon, join the car meshes into single mesh, add decimate modifier to reduce facecount on the cars. The Nishita Sky Texture has also been briefly discussed. I also posted 2 tutorials on how to create roads on this channel. Please take a look. 5 min Tutorial series: Bend the World...in Blender Playlist: https://www.youtube.com/playlist?list=PLG9QTCY-64zSWIs9Ie-bh8H06cGpWohj3 Tutorials for modeling & Texturing Roads: https://www.youtube.com/watch?v=i82SFfErpGE https://www.youtube.com/watch?v=bRUxt9lbWa4 Blender version: 3.0 Render Engine: Cycles Lighting: Nishita Sky Texture Samples: 256 samples with Open Image Denoise @ 1080p resolution. Blender Addons: Buildings: BlenderKit (free assets) Cars:BlenderKit (free assets) Roads: City Road Builder Camera shake: Quake Motion Camera Laptop: Asus Vivobook S (Intel i5 and Nvidia MX150 graphics) Digital Pad: Ipad pro 2020 and Easy canvas app Workstation: AWS EC2 (Amazon Web Services) Editing: Blender, iMovie Audio processing: Dolby IO app on iPhone 12 Pro max and iPad Pro 2020 #blender #b3d #blenderanimation #render #cinematic Music: Epidemic Sound
Key points discussed...Importing car models from BlenderKit and using decimate modifier to reduce face count, adding Sky Texture to the scene. Blender Animation Trailer: Simple Deform Modifier can bend the World... https://www.youtube.com/watch?v=joZBHkS_aTU Blender Editor Types used: 3D Viewport Blender Properties used: Modifiers, Object Constraints This is part 5 of the 5 min Tutorial series: Bend the World...in Blender. In this video, let's explore how to add cars using BlenderKit addon, join the car meshes into single mesh, add decimate modifier to reduce facecount on the cars. The Nishita Sky Texture has also been briefly discussed. I also posted 2 tutorials on how to create roads on this channel. Please take a look. 5 min Tutorial series: Bend the World...in Blender Playlist: https://www.youtube.com/playlist?list=PLG9QTCY-64zSWIs9Ie-bh8H06cGpWohj3 Tutorials for modeling & Texturing Roads: https://www.youtube.com/watch?v=i82SFfErpGE https://www.youtube.com/watch?v=bRUxt9lbWa4 Blender version: 3.0 Render Engine: Cycles Lighting: Nishita Sky Texture Samples: 256 samples with Open Image Denoise @ 1080p resolution. Blender Addons: Buildings: BlenderKit (free assets) Cars:BlenderKit (free assets) Roads: City Road Builder Camera shake: Quake Motion Camera Laptop: Asus Vivobook S (Intel i5 and Nvidia MX150 graphics) Digital Pad: Ipad pro 2020 and Easy canvas app Workstation: AWS EC2 (Amazon Web Services) Editing: Blender, iMovie Audio processing: Dolby IO app on iPhone 12 Pro max and iPad Pro 2020 #blender #b3d #blenderanimation #render #cinematic Music: Epidemic Sound